JockComm

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== '''Responsibilities''' ==
== '''Responsibilities''' ==
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As JockComm, you are responsible for attending the four yearly IM meetings. There are two per semester. One is the general body meeting and the other is the affiliation meeting. If you cannot make it to a meeting, send a proxy. Otherwise, EC gets fined. '''Do Not Get EC Fined.''' If there are any fines to deal with, the payment should be paid in cash to Bernice Ward on the second floor of the Z-center. Bernice is also one of the admins who moderates the mailing list you need to be on (im-athchairs). Tell her you are EC's newest athletic chair and who the old one was so that she'll update the list and you get the information.
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* Go to Affiliation Meetings
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** There's usually one per semester, sometimes there are two.
 +
** You must go or send a proxy.
 +
** By going to every meeting, we avoid having to make a deposit to register a team. This makes it 10x easier to register teams.
 +
** If you miss one, we become half-affiliated (which is bad) and if you miss two we become unaffiliated (which is bad).
 +
* Register Teams
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** Inform EC with the sports being offered well before team signups start.
 +
** Send a signup poll to EC at least a few days before team signups start. Poll should close around when signups start.
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** Register teams on IMLeagues for which there are enough people.
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*** Enough means at least THREE TIMES the number required per game.  See below.
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** Register teams at the early side of the signup period, invite everyone who signed up, and bump people many times to accept the IMLeagues invitation.  It usually takes a while for people to respond to the invitation, and enough people must be registered by the end of the signup period.
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** Sports in which the league tends to fill up should be registered on the first day of signups.  (This is currently true of the non-refereed soccer leagues.)
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* Avoid fines
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** Avoid fines!  See below.
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* Keep track of captains
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** Choose a captain for each team.  (You can include a field for this in the form send out at the beginning of the semester.)
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** Show each captain how to report scores on IMLeagues.
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** Show each captain how to reschedule games (email the other captain AND the league manager). Different sports have different rules about whether or not you can reschedule and how far in advance you have to reschedule to avoid fines.
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** Make sure each captain goes to the sport's captain meeting at the beginning of the semester.
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** If a captain gets hosed, he/she should tell you instead of forgetting to reschedule.  If this happens, you should take over as captain or find a new one.
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** You should be on the IMLeagues team and on the mailing list of each registered team.
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** You should make yourself co-captain of each team on IMLeagues, in order to receive emails about league rules and fines.
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** If a captain doesn't check who can play within 4-5 days before a match, you should probably poke them, because if they don't reschedule in time we will be fined.
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Jockcomm emails out to the dorm once per intramural season to state that a specific season with its corresponding sports is going to start. Because the IM program is using athleague.com[http://athleague.com/home], you must create the teams there and people join the teams. Each affiliated group may only have a maximum of one team per league per sport. I (ptieu) usually gauge student interest by having them reply to me with what sport(s) he/she is willing to play, if willing to be the captain, and time restrictions before creating teams because there is a minimum number of people needed for each team. Once the teams are created and enough people join, each team with enough people needs to join a league within a sport. As Jockcomm, you must be on each team you created for administration purposes but you do not need to play. The name of each team must contain the affiliated group's name. You can resurrect old teams and use the name rather than creating a new name.
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== '''Team sizes''' ==
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Once the season starts, you should occasionally check to make sure things are going well but it is the captains' responsibility to deal with rescheduling of games and getting sufficient people to show up. If we forfeit a game, then EC gets fined. '''Do Not Get EC Fined.''' The duties of Jockcomm and the captains can be found on the MIT Intramural website[http://web.mit.edu/athletics/www/intramurals/].
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* For a tennis team, we usually need about 20 people signed up to field a team of 5 at each game.
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* For a soccer team, we usually need about 20-25 people signed up to field a team of 7 (+ subs) at each game.
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* For a badminton team, we usually need about 10 people signed up to field a team of 2 at each game.
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* For an ultimate team, we usually need about 20 people signed up to field a team of 7 (+ subs) at each game.
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* In general, keep in mind that we want to sign up as many teams as possible but at the same time avoid a long string of fines if we consistently can't field enough players.
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== Sports Offered ==
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== '''Fines''' ==
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'''Fall, September-November'''
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In Fall 2015, fines were $25 for the first game, $50 for the second, and $75 for each missed game after that. Each sport has a slightly different policy, but in general the captain has to request to reschedule at least 24-72 hours before the game time or show up with enough people. To avoid fines, poke captains that don't check who can play 4-5 days before a match.
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*Badminton - requires at least seven people on a team to join a league. EC usually has enough interest for at least one team. Teams must provide their own rackets and shuttles. All scheduled games are in Rockwell cage after 7pm M-F. EC can usually qualify for B league. Games are scheduled for about an hour.
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*Bowling - requires a $200 fee. EC does not usually pay for this so anybody who is interested will have to split the cost. The location is off-campus.
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*Dodgeball - requires at least seven (or eight?) people on a team to join a league. EC sometimes has enough interest to field one team. Games are played in the Mac Court on the third floor of the Z-center. Balls are provided. EC should be in C league. Games are scheduled for half an hour.
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*Flag football - requires at least ten people on a team to join a league. EC rarely has enough interest as interest is usually from 5th west. Games are played on Briggs Field.
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*Soccer - requires at least eight(?) people on a team to join a league. EC will almost always have enough interest for one team. Games are played on the weekends on Briggs Field dependent on weather. EC should be in C league.
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*Team tennis - requires at least five(?) people on a team to join a league. EC has never had enough interest.
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'''Winter, November-March'''
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=== '''If you get fined''' ===
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*Basketball - requires at least seven people on a team to join a league. There are leagues for during IAP only and leagues that do not include IAP. EC rarely has enough interest to field a team.
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*Ice hockey - requires a fee of either $200/team (winter) or $100/team (IAP only). Players must provide their own sticks and skates. Due to this heavy cost, EC has never had enough interest.
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*Pistol - requires a $30/team fee for entrance and ammunition. Requires at least three people to join a league. EC does not pay the fee so interested persons must split the cost. EC has never had enough interest.
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'''Spring, March-May'''
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Dispute it right away if it was made in error.  This happens when a captain asks to reschedule in time but the other team marks a forfeit anyway.  You can show the email history to the league manager and get it reversed.
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*Billiards - EC never has enough interest.
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*Bowling - see Fall sports
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If you and the captain messed up and really did get fined, pay it right away using the EC general account number, after talking to the EC treasurer.  If you wait until the end of the season they may revoke our affiliation (which is bad).
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*Foosball - EC has never had sufficient interest.
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*Octathon - EC has never had sufficient interest.
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== '''Sports''' ==
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*Softball - EC rarely has sufficient interest.
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*Table tennis (Ping Pong) - requires at least seven people on a team to join a league. EC rarely has sufficient interest. The games are played wherever there is a table so places may be quite inconvenient. EC should be in the lowest league.
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The sports change year-to-year, as do the sizes of teams and types of leagues. Some sports have participation fees. As of Fall 2015, these are hockey, air pistol, and refereed soccer. We always go with an unrefereed soccer league. We never have a hockey team, as you need dozens of people all with their own equipment, and a $200 fee, to sustain one.  If you sign up a paid league, you should handle collecting money from participants.
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*Team tennis - see Fall sports
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*Ultimate Frisbee - requires at least eight(?) people to join a league. EC usually has enough interest to field a team. The games are played on Briggs Field. EC should be in B league or lower.
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In Fall 2015, we had teams for dodgeball, 7v7 unrefereed soccer, badminton, and tennis. In the spring, we usually have an ultimate frisbee team. We used to have a flag football team but it was tough to avoid fines (and we sucked).
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*Unihoc - EC has never had sufficient interest.
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*Volleyball - requires at least eight people on a team to join a league. EC sometimes has sufficient interest to field a team. Games are played in Rockwell Cage after 7pm M-F. EC should be in C league (if the good players aren't playing) or A league (if the good players are playing).
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*Water polo - EC has never had sufficient interest.
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Latest revision as of 04:27, 4 February 2016

Contents

Responsibilities

  • Go to Affiliation Meetings
    • There's usually one per semester, sometimes there are two.
    • You must go or send a proxy.
    • By going to every meeting, we avoid having to make a deposit to register a team. This makes it 10x easier to register teams.
    • If you miss one, we become half-affiliated (which is bad) and if you miss two we become unaffiliated (which is bad).
  • Register Teams
    • Inform EC with the sports being offered well before team signups start.
    • Send a signup poll to EC at least a few days before team signups start. Poll should close around when signups start.
    • Register teams on IMLeagues for which there are enough people.
      • Enough means at least THREE TIMES the number required per game. See below.
    • Register teams at the early side of the signup period, invite everyone who signed up, and bump people many times to accept the IMLeagues invitation. It usually takes a while for people to respond to the invitation, and enough people must be registered by the end of the signup period.
    • Sports in which the league tends to fill up should be registered on the first day of signups. (This is currently true of the non-refereed soccer leagues.)
  • Avoid fines
    • Avoid fines! See below.
  • Keep track of captains
    • Choose a captain for each team. (You can include a field for this in the form send out at the beginning of the semester.)
    • Show each captain how to report scores on IMLeagues.
    • Show each captain how to reschedule games (email the other captain AND the league manager). Different sports have different rules about whether or not you can reschedule and how far in advance you have to reschedule to avoid fines.
    • Make sure each captain goes to the sport's captain meeting at the beginning of the semester.
    • If a captain gets hosed, he/she should tell you instead of forgetting to reschedule. If this happens, you should take over as captain or find a new one.
    • You should be on the IMLeagues team and on the mailing list of each registered team.
    • You should make yourself co-captain of each team on IMLeagues, in order to receive emails about league rules and fines.
    • If a captain doesn't check who can play within 4-5 days before a match, you should probably poke them, because if they don't reschedule in time we will be fined.

Team sizes

  • For a tennis team, we usually need about 20 people signed up to field a team of 5 at each game.
  • For a soccer team, we usually need about 20-25 people signed up to field a team of 7 (+ subs) at each game.
  • For a badminton team, we usually need about 10 people signed up to field a team of 2 at each game.
  • For an ultimate team, we usually need about 20 people signed up to field a team of 7 (+ subs) at each game.
  • In general, keep in mind that we want to sign up as many teams as possible but at the same time avoid a long string of fines if we consistently can't field enough players.

Fines

In Fall 2015, fines were $25 for the first game, $50 for the second, and $75 for each missed game after that. Each sport has a slightly different policy, but in general the captain has to request to reschedule at least 24-72 hours before the game time or show up with enough people. To avoid fines, poke captains that don't check who can play 4-5 days before a match.

If you get fined

Dispute it right away if it was made in error. This happens when a captain asks to reschedule in time but the other team marks a forfeit anyway. You can show the email history to the league manager and get it reversed.

If you and the captain messed up and really did get fined, pay it right away using the EC general account number, after talking to the EC treasurer. If you wait until the end of the season they may revoke our affiliation (which is bad).

Sports

The sports change year-to-year, as do the sizes of teams and types of leagues. Some sports have participation fees. As of Fall 2015, these are hockey, air pistol, and refereed soccer. We always go with an unrefereed soccer league. We never have a hockey team, as you need dozens of people all with their own equipment, and a $200 fee, to sustain one. If you sign up a paid league, you should handle collecting money from participants.

In Fall 2015, we had teams for dodgeball, 7v7 unrefereed soccer, badminton, and tennis. In the spring, we usually have an ultimate frisbee team. We used to have a flag football team but it was tough to avoid fines (and we sucked).

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